Http服务器-第四步加入线程池和文件缓存

梦想游戏人
目录:
C/C++

项目github   https://github.com/dreamyouxi/LiteHttp

文件ThreadPool.cpp

#include "ThreadPool.h"
#include "winsock.h"
#include "stdlib.h"
#include "stdio.h"
#include "string.h"
#include <fstream>
#include <iostream>
#include <string>
#include <atomic>
#include "Defs.h"
#include "FileCache.h"
#include "HttpRequest.h"
#include "HttpRespone.h"

using namespace std;


void SendThread(HttpRespone* rep)
{
	send(rep->sock, (const char*)rep->header, rep->header_size, 0);
	send(rep->sock, (const char*)rep->buffer,rep->size, 0);

}

class ThreadCounterRAII
{
public:
	ThreadCounterRAII()
	{
		_count.fetch_add(1);
	}

	static atomic<int > _count;
	~ThreadCounterRAII()
	{
		_count.fetch_sub(1);
	}

};

atomic<int>  ThreadCounterRAII::_count = 0;

void ProcessRequestThread(HttpRequest*request )
{
	ThreadCounterRAII counter;
    ..........
}


ThreadPool * ThreadPool::getInstance()
{
	static ThreadPool * ins = nullptr;
	if (!ins)ins = new ThreadPool;
	return ins;
}



void ThreadPool::WorkThread()
{
	while (true)
	{
		this->_mutex.lock();
		while(this->works.empty())
		{
			this->_cond.wait(this->_mutex);
		}
		HttpRequest * req =  this->works.front();
		this->works.pop();
		this->_mutex.unlock();
		ProcessRequestThread(req);
	}
}


void  ThreadPool::addTask(HttpRequest*work)
{
	this->_mutex.lock();
	this->works.push(work);
	this->_mutex.unlock();

	this->_cond.notify_one();
}

ThreadPool::ThreadPool()
{
	int MAX_THREADS = std::thread::hardware_concurrency();

	while (MAX_THREADS--)
	{
		std::thread t(std::bind(&ThreadPool::WorkThread, this));

		t.detach();
		this->workers.push_back(std::move(t));
	}
}

程序初始化时启动 10个工作线程,主线程接收到的TCP链接请求全部加入请求队列,工作线程处理

主线程:Application.cpp

	while (true)
	{
		int sock_client = accept(sock, (sockaddr *)&client_ipaddr, &length);
		if (sock_client == SOCKET_ERROR)
		{
			return;
		}
		HttpRequest*req = new HttpRequest;
		req->sock = sock_client;
		ThreadPool::getInstance()->addTask(req);
	}
Scroll Up